Personally, I feel that the difficulty is kinda lopsided towards the beginning of the game.The game itself felt very polished in terms of build, I haven't run into many glitches/bugs, apart from one.As someone whose only strategy experience being Fire Emblem, this feels like a great foundation to build up. None felt like they were the "definite best", they all had a good balance, which I appreciate as that's hard to do sometimes. The game-play is a very fun strategy game, and I like all of the units and their roles.Again, a neat detail was the dynamic-ness of the music in places, like for bosses. The music, though minimal (understandably so, it's a small project), was pretty nice and atmospheric for the game's areas.Props to the little details too, like how chunks of the enemy fly when defeated. It was very good animation quality and the pixel art was fantastic. The graphics and effects, it was the best thing to note of IMO.I'm glad I decided to take notice of it, it was a very pleasant time and quite polished. I've heard of this game thanks to BlackMageMavvy making tweets about the development.
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